Working on Autodesk Cloud.

Autodesk is at the forefront of how the architecture, engineering, and construction industry works. Building the cloud platform that connects planning, design, and construction into a single connected environment. Autodesk Forma is an end-to-end, cloud-based, AI-native platform built for architects, engineers, contractors, and owners, from early-stage massing and site analysis through to construction delivery and operations.

TOOLS
DESIGN TEAM

1

Visual Designer

7-9

UX Designers

2-3

Design Heads

Current Portal

01

Cloud Platform.

As an Experience Designer within the Visualization XD team, I worked across multiple cloud product surfaces — contributing to the design system, optimising complex interaction workflows, and exploring next-generation experiences for a platform used by hundreds of thousands of AEC professionals globally.

Web apps

AI Prototyping

Component Libraries

Information Architecture

Embedded within a large, distributed product organisation, I worked closely with product, engineering, and past researchers to reduce friction across complex AEC workflows — from early ideation through to interactive prototypes and usability validation. Design rationale was communicated through structured storytelling and iterative artefacts, ensuring alignment across stakeholders with very different technical contexts.

02

Design-Led Decisions

Analytics, research and customer insight shaped every decision: where a single interaction improvement could move adoption meaningfully. The goal was consistent: fewer clicks between intent and outcome, with the right information surfaced at the right moment.

03

Initiative

Being part of the The One Viewer initiative, we set out to unify the viewing experience across Autodesk's cloud product ecosystem, replacing fragmented, product-specific implementations with a shared framework of core components and interaction patterns any team could adopt as a foundation. Working closely with individual cloud product teams, we mapped requirements, surfaced design conflicts, and helped establish the shared standards that underpinned the Shared Library.

Working alongside the Experience Architect and Visual Designer, we adapted components from Autodesk's evolving design system to meet viewer-specific requirements, maintaining consistency while preserving the flexibility each product team needed. All decisions were backed by living guideline documentation, ensuring rationale was transparent and accessible to every team joining the initiative.

04

Collaborate

Hackathons and design sprints created space to move quickly around specific problems without the overhead of a full delivery process, bringing all designers, engineers, and product thinkers together around a defined brief and a tight time-frame. Our role was anchored in interaction design and rapid prototyping:

moving fast from whiteboard to Cursor to something testable, while keeping the team focused on the actual user problem. Outputs ranged from early proof-of-concept flows to validated interaction models that potentially fed directly back into the product roadmap - a reminder that design velocity and design quality aren't opposites.

05

AI-Assisted

AI tooling reshaped both the products we designed and the process itself. From using an AI-powered platform to capture and synthesize customer feedback and user interviews into actionable insights, to accelerated ideation, product design, layout creation. The goal was to compress the gap between a research insight to a fully realized testable prototypes utilising existing design systems without reducing quality.

06

FUTURE Challenges

The most forward-looking work involved exploring where the platform could go as underlying tech continues to shift — from discrete screens toward connected states where the viewer, model, coordination workflow, and insights layer all draw from the same data. More exposure to AR/VR interaction models, gamified interaction and immersive experiences.

The guiding principle was a "learn it once" mentality: consistent platform interactions whether the surface is a browser, a connected desktop client, or an emerging interface type. Staying curious about emerging tech and better methods to optimise workflow that could be applied new features to Model Coordination and One Viewer initiative.

Autodesk.

Maintaining and evolving design patterns and experiences for a platform of cloud products.